
Smart Housing Yorkshire Conference 2023
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Thank you for taking the time to visit the Resolution Studios website.
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All of the videos from the Smart Housing Yorkshire Conference can be found below and a copy of the slides can be found here.
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If you need any addition information, please get in touch.
Regards
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Jamie
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Cinematic Animation
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For me, the key benefit of a game engine is the seed at which the generate 3D graphics and frames.
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Below we have a collection of cinematic animations that Resolution Studios have created using the Unreal Game Engine.
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Real-Time Walkthrough
The nature of a real-time walkthrough environment is to let the viewer explore a 3D world and have a unique experience. Although pre recorded this footage was generated in real-time.
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Design Interaction
But we are not just limited to navigation & viewing, game engines allow us to interact within this digital environment.
A good example of interaction with our design could be experimenting with different wall colours or viewing different floor finishes
Enabling you to try out various design options before making a final decision.
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Layout & Furniture
We can take this a step further, we can have multiple layouts or show different furniture types,
This would enable the viewer to experiment in their own time
The options really are endless
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Virtual Reality​
This 3D content doesn't just have to be viewed on a PC monitor
In recent years as processing power has gone up, the cost of VR headsets has come down and VR is a great way to display our 3D content.
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Those that have used VR will appreciate how amazing this experience can be, you are literally going from looking at a scheme on a monitor to being part of it.
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360 Virtual Tour
360s look good on a desktop, however they look amazing on a phone or tablet.
They navigate in much the same way, but there are some additional features, if you do have a go with your phone make sure you press the little compass icon at the bottom to enable motion control - Happy viewing :-)
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To view the 360 virtual tour click here
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Blog Post - Did I hear you right? Game Engines in Architecture!
I got that look again, as if to say
“Did I hear you right?”
The first time I encountered that look, was many years ago when I was looking for employment, after completing my Masters degree. The only difference this time was it was on a Zoom call, while chatting about a possible new project and not across a meeting room, mid interview.
What had I said to be given such a look, I'd simply mentioned how game engines can be used really effectively in architecture to show off our 3D work, but the reaction I got was more like the one I'd get, if I’d said something completely ridiculous - or maybe I had!
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The full blog post can be read here
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